The current title screen for QLRZ is really starting to kick major booties, so here it is for your enjoyment.
An original realisation by the great Lionel Prats, © 2014.
The current title screen for QLRZ is really starting to kick major booties, so here it is for your enjoyment.
An original realisation by the great Lionel Prats, © 2014.
It all began in august 2013.
After trying many game creation engines and solutions, I decided to go with Game Maker, a program that had many vantages : it’s free to try, and getting a functionnal prototype is dead easy.
Those were the most important aspects at that point.